Facilitating the monitoring of operations in the industrial environment.

ROLE

UX Designer

TIMELINE

2 months

KEY ACTIVITIES

— Tests and Validation

— User Research

— Visual Design

— Prototyping

Overview

The main goal of the Moka IoT application is to streamline the control and monitoring required by operators in industrial environments.

How can we enable communication with building operators when they are not in the building's general system? Can we enhance this communication channel using an accessible, responsive, and easy-to-use solution? How can we modify user behavior in the long term to utilize a control and monitoring application? This project began with dozens of questions to truly delve into how, why, and when operators use the existing application.

Challenges

  • Change users common behaviours

  • Connecting users with alerts from their respective sectors

  • Reducing user response time with the equipment

  • Ensuring the monitoring of multiple pieces of information swiftly

User research

A questionnaire was conducted with the users aiming to understand the difficulties they face, identify the profile of the application users within the company, and their perspectives, considering that the user's viewpoint differs from that of the developers. Developers, or those indirectly involved in the development, carry biases that do not necessarily reflect the needs or perspectives of the user.

App usability test

The goal was to understand the functioning of the application, its structure, identify issues for correction, and determine which information should be presented in the application. As a result, several points were identified:

  • It is necessary to follow the flow without the option to go back at every step, which makes the process time-consuming and involves too many clicks.

  • The purpose of the application and its functionalities are not clearly defined. Additionally, the meaning of each button is not clear, requiring the user to spend time discovering their functions.

Affinity Mapping

The Affinity Mapping contains other issues raised and a grouping of suggestions and insights collected throughout the research, tests, and benchmarking

User journey

When designing the user journey, we identified two user profiles with distinct needs for artifact visualization, each playing a specific role within the application. At this stage, we had information about two personas for the same application: the operational manager, responsible for managing alerts and turning devices on/off, and the second persona, with a more analytical profile, tasked with monitoring the actions taken by persona 1, tracking triggered alarms, and approving/disapproving requests.

This visualization allowed us to create a more precise user flow for the application, ensuring that the artifacts presented were essential for each profile.

Prototyping

Now, it's possible to manage all devices on one screen. You can turn devices on or off with just one click and configure them with up to three clicks at most.

Visibility of pending requests, history, and above all, the recording of the moment when each action occurred.

Ease of access to all application functionalities, with filters to locate sectors in just a few clicks, along with the option to save for quick access in future uses.

In retrospect

The initial problem has been solved, now allowing for easier and quicker location of functionalities, while also meeting the main needs of both journeys.

My primary learning in this project: each user will provide you with a different insight, and each insight can become a feature, but as a designer, you need to balance priority and needs. If not, the tool can go back to the initial, complex stage.

Let's talk about design, business, or one of my hobbies like tennis?